Nix Nix

Naive young prodigy with droids.


Age: 24
Character points: 5
Force Points:1
Move: 10
Known Languages: Verpine
Credits: 29841
Wounds: 9/18/27/36

Dexterity 3D

Bow: 3D
Dancing: 3D
Dodge: 5D
Firearms: 4D
Heavy weapons: 3D
Melee: 3D
Pick Pocket: 3D
Running: 3D
Thrown Weapons: 3D

Knowledge 2D

Alien Species: 2D
Bureaucracy: 2D
Business: 3D
Cultures: 2D
Languages: 2D
Law Enforcement: 2D
Planetary Systems: 2D
Scholar: 2D
Streetwise: 2D
Survival: 2D
Tactics: 2D
Value: 2D
Willpower: 3D

Mechanical 3D

Astrogation: 3D
Beast Riding: 3D
Communications: 3D
Ground Vehicle Operation: 3D
Musical Instrument: 3D
Power Suit Operation: 3D
Hovervehicle Operation: 3D
Repulsor Lift Operation: 3D
Sensors: 3D
Star ship Gunnery: 3D
Star ship Piloting: 4D+2

Perception 2D

Bargain: 3D
Command: 2D
Con: 2D
Forgery: 2D
Gambling: 2D
Hide: 2D+2
Investigation: 2D
Persuasion: 2D
Search: 2D
Sneak: 2D

Strength 3D

Brawling: 3D
Climbing/Jumping: 3D
Intimidation: 3D
Lifting: 3D
Stamina: 3D
Swimming: 3D
Punching: 3D

Technical 5D

Armor Repair: 5D
Blaster Repair: 5D
CASTer Operation: 4D+2
Construction: 5D
Computer Program/Repair: 5D
Demolitions: 5D
Droid Programming/Repair: 6D
Droid Engineering: 4D
First Aid: 5D
Hover Vehicle Repair: 5D
Melee Weapon Repair: 5D
Repulsor lift Repair: 5D
Security: 5D
Star ship Repair: 5D
Star ship Weapon Repair: 5D
Vehicle Repair: 5D
Walker Repair: 5D
Walker Engineering: 2D

Special Abilities:
-Body Armor: The Verpine’s natural chitinous plate armor gives them a +1D bonus against physical attacks.
-Microscopic Sight: +1D bonus to search when looking for small objects, due to their highly evolved eyes.
-Organic Telecommunication: Because Verpine can send and receive radio waves through their antenna, they have the ability to communicate with other members of their species and with specially-tuned comlinks. The range is very limited when they are acting individually (1 km) but greatly increases when in the hive (covers the entire Roche asteroid field).
-Technical Bonus: All Verpine receive a +2D bonus when using their Technical skills.


-N’gant-Zarvel 9118
Damage: 5D+1 Range: 3-25/50/200 Ammo: 100 (7 extra clips)
-VTR-5 Flechette Pistol
Damage: 6D+2 Range: 2-23/45/90 Ammo: 50


-Blast Vest: 2D physical (3/5), 1D energy (2/5), chest

Chest: Physical: 3D Energy: 1D


-Data pad
-Repair Tools/Kit: Armor, Blaster, Computer Program/Repair, Droid, Repulsor lift, Star ship, Star ship Weapon, Vehicle.
-Droid Engineering Kit
-Med Kit (10 Charges)
-FastFlesh Medpac (one use a day, unlimited uses)
-Scrambled Comlink
-CAST (Cybernetic Artificial Sensory Transceiver) 4 Droid links, 4 Scrambler Modules, Tactical Housing, Signal Booster (4km)


-Neural Linkage: +1D CASTer op, +50% DCR


CASTer Equipment and Prices

-CAST – 6000cr for the basic setup, plus 500cr for each droid to be linked. It is the size of a modern laptop computer.

-Tactical Housing – the main unit is build into a form-fitting belt pack which is much less encumbering than the attaché case style. It is also armored, having a STR of 3D to resist damage. 1000cr extra

-Scrambler Module – protects the datalink from being jammed or intercepted by means of encryption and frequency hopping. 200cr per droid

-Advanced Control System – Allows the CASTer to function as if he had one or two extra dice of CAST operation. +lD, cost x2; +2D, cost x4

-Neural Linkage – eliminates the need for the headset and gloves, gives a bonus of + 1D to CAST Ops skill, +1D for any active skill used through telepresence, allows 50% increase in DCR. +10,000cr and adds 1 Cyber Point.

-Signal Booster – increases range to 4 km. 500 credits.

Nix Nix

The Adventures of The Typhoon jeffdalaney Alex_Crosby